Wizard101 Avalon Main Quest Line Guide - Final Bastion (2024)

Wizard101 Avalon Main Quest Line Guide - Final Bastion (1)

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Questing through the higher worlds can be time consuming. Especially if you’re questing by yourself, you can take ages to complete a world. In times like those, it can be helpful to see your progress: see which areas you’ve done and which ones are still ahead of you. This guide is meant to give you courage while questing. By following the quests in this guide, you can see exactly how many more collect and defeat (C&D) quests you still have before you can move on to the next area. I hope this guide will help you keep going, as you see the list of quests get shorter and shorter with every step you take.

I’m only listing the main quest line quests, aka storyline quests, which means the ones you have to do in order to get to the next area. Side quests are not mentioned. For each world, I list the quests you have to do in a certain area. The areas are listed in the order you should do them in (unless otherwise specified). The area is not always one hundred percent correct, as certain quests can require you to run back and forward between areas to talk to people. To simplify matters, I have not listed this kind of running; the quest will say “talk” but not where the NPC is located. Also, if there is only one quest in an area, I will not mention the area separately. Between brackets are the different parts of the quest, as sometimes a quest will require you to do multiple things.

I have divided the quests in the Spiral into the following groups:

  • Talk: Quests that require an interaction with an NPC.
  • Mob: Quests that require the defeat of regular monsters.
  • D&C: Quests that require the collection of something from certain monsters (Defeat and Collect).
  • Boss: Quests that require the defeat of a boss. Elite monsters are not counted as bosses.
  • Cheat: Quests the require the defeat of a cheating boss.
  • Double boss: Quests that require the defeat of two bosses at once.
  • Instance: Quests that require the completion of a dungeon.
  • Puzzle: Quests that require the solution to a puzzle.
  • Interact: Quests that require interaction with a certain object.
  • Collect: Quests that require interaction with multiple items of a kind.
  • Explore: Quests that just require you to run towards a certain area, NPC or item.

Avalon Main Quest Line

Wizard101 Avalon Main Quest Line Guide - Final Bastion (2)

Avalon has 161 quests: 27 D&C quests, 17 regular mob fights, 43 regular bosses and 4 cheating bosses. There are 5 instance quests in Avalon.

My favorite quest is called “Being the Third Number”. It’s my favorite for two reasons: first, because the dialog is a reference to Monty Python: “First shalt thou raise the Blessed Pomegranata. Then, shalt thou count to three, no more, no less. Three shall be the number thou shalt count, and the number of the counting shalt be three.” Second, it’s the quest where you blow upn the armory, which is a great sight with the screen zooming out to see the flames.

My favorite boss is the Jabberwock. He’s just so easy once you figure out how to beat him 🙂 I remember being terrified the first few times though!

Do you have a favorite quest or favorite boss in Avalon? Share your story in the comments!

High Road

    1. This Little Light of Mine (talk)
    2. Positively Absolutely (explore + boss + interact + talk)
    3. Light Shine Down (talk)
    4. Signs and Portents (explore)
    5. Who Knows? (talk)
    6. Steamed Crab (D&C + D&C + talk)
    7. Crab Leg (talk)
    8. A Taste of Poison (D&C + talk)
    9. Well Poisoned (boss + talk)
    10. That Miracle Clove (interact + talk)
    11. Pound Some Sense (D&C + talk)
    12. I’m Getting Better (talk + talk)
    13. Fields of Gold (talk)
    14. Fields of Barley (interact + talk)
    15. Sumner’s Tale (talk)
    16. A Very Brave and Noble Thing (mob + talk)
    17. Vexing Thoughts (D&C + talk)
    18. Every Rose Has Its Thorn (instance: interact + explore + boss + boss + talk)
    19. On One Hand (talk)
    20. A Brave and Noble Thing (talk)
    21. Arrow to the Face (D&C + D&C + interact + talk)
    22. To Bravely Go (talk)

Wizard101 Avalon Main Quest Line Guide - Final Bastion (3)

Caer Lyon

23. Fool’s Knight (talk + boss + explore + talk)
24. Around Here Someplace (D&C + D&C + talk)
25. Broken Signs (talk)
26. Displacing Beasts (mob + talk)
27. Songs of Bravery (talk 3x)
28. Cloud Trail (D&C + explore + talk + talk)
29. Painting the Town Red (D&C + boss + interact + talk)
30. From Here to Eternity (interact + interact + talk)
31. Paint My Masterpiece (talk)
32. Nice Part of Town (mob + mob + talk)
33. Hurry Up and Leaf (talk)
34. Little Willow (D&C + explore + talk + talk)
35. A Joyous Occasion (talk + talk)
36. Great Wild Wood (boss + interact + interact + talk)
37. Appeal to Civility (talk + talk)

The Wild

38. Into the Wild (talk)
39. Into the Nest (instance: explore + boss + explore + interact + interact + puzzle + boss + interact + talk + talk + interact)
40. Owls of a Feather (talk + talk)
41. Friends of the Family (talk)
42. Bravest Knight (explore + talk)
43. White Out (explore + talk)
44. Broken Vows (talk + talk)
45. Dread of Knight (explore + boss + interact + talk + talk)
46. Light My Fire (interact + talk)
47. Shoes Are Made For Walking (talk)
48. Weirwood Rover (D&C + talk)
49. In These Shoes (talk)
50. Lair of the Winter Wyrm (explore + boss + talk + talk)
51. Out of the Woods (interact + talk)
52. Bravely Bold Sir Robin (talk 4x)

Wizard101 Avalon Main Quest Line Guide - Final Bastion (4)

Caer Lyon

53. Lost the Music (D&C + talk)
54. Head Held Low (interact + interact + talk)
55. Greatest of Sports (explore + boss + interact + talk)

Abbey Road

56. Show Me the Way (talk)
57. Burning Iron (interact + talk)
58. If I Had a Hammer (talk + interact + talk)
59. Six to Go (mob + boss + talk)
60. The Parting Glass (talk)
61. Warbird (interact + talk)

Caer Lyon

62. On a Steel Mount I Ride (talk)
63. Lute Drop (D&C + boss + talk)
64. I Wanna Be Adored (interact + talk)

The Wild

65. Bye Bye Bad Man (talk)
66. Worst Day Since Yesterday (mob + talk)
67. Far Away Girls (interact + talk)
68. Of Lost Liberty (boss + talk + talk)
69. The Rare Ould Times (talk + talk)
70. ‘Tis a Magical Place (explore + talk)
71. To the Pipes of Pan (talk)
72. Dark Night Rises (boss + talk)
73. ‘Twas Brillig (explore + cheat + interact + talk)
74. O Frabjous Day (talk)
75. Beneath the Haunted Moon (interact + talk)

The Wyrd

76. Wyrd to Your Mother (explore + D&C + talk)
77. Speed of Darkness (explore + boss + talk)
78. Man With No Country (explore + talk)
79. Sky Full of Sulfur (interact + interact + talk)
80. Two Heads Are Worse (talk)
81. Billy Brute (interact + talk)
82. Walk the Lonesome Hills (interact + D&C + D&C + talk 3x)
83. Bloody Good (talk)
84. Knight Blind (interact + mob + boss + interact + talk)
85. Pair of Brown Eyes (interact + talk)
86. Paths of Sorrow (explore)
87. Haunted (instance: mob + puzzle + boss)
86. Paths of Sorrow (talk)
88. Tomb of Broken Dreams (interact + talk)
89. Family Values (talk + talk)
90. Guest Right (instance: explore + boss + talk + explore + boss + talk)
91. Man In the Mirror (explore + boss + talk)
92. The Rainbow’s End (talk + talk)
93. A Strange Race of People (explore + talk)
94. Where the Demons Dwell (explore + boss + interact 3x + talk)

Wizard101 Avalon Main Quest Line Guide - Final Bastion (5)

Dun Dara

95. And They Do Live Well (explore + talk)
96.Queen of Light Took Her Bow (talk)
97. Walk the Night Alone (explore + talk)
98. A Song of George (explore + boss + talk)
99. Taste of Victory (talk)
100. The Pain of War (talk + explore + boss + interact + talk + interact + talk)
101. Stairway to Belle Regard (talk + explore + boss + talk + talk)
102. Over the Hills and Far Away (D&C + talk)
103. Many Dreams Come True (talk + talk)
104. Silver Linings (talk + talk)
105. Kiss From a Rose (explore + interact + talk)
106. Just the Pacts (talk 4x)
107. Alas Poor Wyrm (interact + talk)
108. Vigor of Death (D&C + talk)
109. Charmed Life (talk + interact + talk)
110. Dressing the Part (interact + talk)

Abbey Road

111. Ten Years Gone (talk)
112. Smog and Stone (explore + boss + interact + talk)
113. Stone Smith (talk)
114. The Stonecutter (D&C + talk + talk)
115. The Shape of the Rose (explore + talk)
116. Call the Banners (talk 9x)

Outer Yard

117. Throw Down the Gauntlet (explore + boss + explore + talk)
118. Constant and True (explore + boss + explore + talk + talk)
119. Wisdom of Owls (talk)
120. Break the Hand (mob + talk)
121. Who’s Gonna Ride (talk)
122. Follow the Music (explore + boss + talk)
123. Seek and Hide (explore + talk)
124. Happy Trails (talk)
125. Sacred Text (interact + talk)
126. Don’t Say No (talk)
127. In the Dark (explore + boss + talk)
128. Creatures of Habit (explore + mob + interact + talk)
129. Being the Third Number (explore + talk)
130. The Long Way Down (explore + boss + interact + talk)

Lake Shore

131. Step Down (explore + talk)
132. The Razor’s Edge (explore + talk)
133. The Simplest Answer (D&C + interact 3x+ talk)
134. Straight Edge (mob + interact + talk)
135. A Wee Bit O The Brogue (mob + interact + talk)
136. Waving the Olive Branch (interact + explore + talk)
137. Black Magic Woman (interact + interact + explore + cheat + explore + talk)
138. A Hero by Any Other Name (explore + talk + talk)
139. As Above So Below (D&C + D&C + talk)

Wizard101 Avalon Main Quest Line Guide - Final Bastion (6)

Deepwater

140. Down in the Depths (interact + explore + talk)
141. Get a Piece of the Rock (explore + boss + interact + talk)
142. A Piece of Mine (explore + boss + interact + talk)
143. I’se the B’y (explore + boss + interact + talk)
144. And the Deep Blue Sea (explore + boss + interact + talk)

The Catacombs

145. Come A’Knocking at My Door (interact + explore + talk)
146. Fear of the Dark (D&C + talk)
147. Revelations (explore + explore + talk)
148. Running Free (explore + talk)
149. Another Life (explore + mob + talk + talk)
150. Drifter (talk)
151. Hallowed Be Thy Name (D&C + talk)
152. Strange World (interact + talk)

Crystal Caves

153. Run Silent Run Deep (mob + interact + talk)
154. Déjà Vu (explore + talk 5x)
155. Ghost of the Navigator (D&C + interact + talk)
156. Where Owls Dare (explore + talk)
157. Caught Somewhere in Time (explore)
158. Take Me to the Other Side (instance: talk + mob + talk + boss + talk + talk + cheat + boss + interact + talk)
157. Caught Somewhere in Time (talk)
159. The Head of the Dragon (instance: mob + interact + talk + mob + cheat + talk + talk + double boss + interact + talk + talk)
160. The Guns of Avalon (talk)
161. A Great Storm Coming (talk)

Finished the Avalon main quest line? Take a look below at what comes next!

All Wizard101 Main Quest Line Guides

Wizard City

Krokotopia

Marleybone

Mooshu

Dragonspyre

Celestia

Zafaria

Azteca

Khrysalis

Polaris

Mirage

Empyrea

Karamelle

Lemuria

Novus


Wallaru


Grizzleheim

Wysteria

Catacombs

Happy Questing!

  • Wizard101 Avalon Main Quest Line Guide - Final Bastion (27)
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  • Wizard101 Avalon Main Quest Line Guide - Final Bastion (30)
  • Wizard101 Avalon Main Quest Line Guide - Final Bastion (31)

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Wizard101 Avalon Main Quest Line Guide - Final Bastion (2024)

FAQs

What level should you be for Avalon in Wizard101? ›

Avalon? About level 75 if my memory serves me right. Just a point of info though, if you're soloing, ensure that you stay on top of your levels!

How many main quests are in Avalon? ›

Avalon has 161 quests: 27 D&C quests, 17 regular mob fights, 43 regular bosses and 4 cheating bosses.

How many quests are in Wallaru? ›

Wallaru is 83 quests long.

What is the hardest hitting school in wizard101? ›

Strongest Schools
  • Storm (478)
  • Fire (368)
  • Myth (365)
  • Ice (359)
  • Death (333)
  • Life (323)
  • Balance (292)

What happens at level 50 in wizard101? ›

You start out at level 50 and ready to start Celestia for the main line quests. "The Level 50 Elixir allows you to head straight to Celestia and start your adventures in the second story arc of Wizard101! All main quests up to and including Dragonspyre will be completed."

What level should you be for Azteca? ›

Players who are a minimum of level 75* and who have completed the Avalon quest "A Great Storm Coming" must speak to Cyrus Drake in Ravenwood (not Merle like you usually do). He will send you along to Marleybone for a very unique experience. Completing Cyrus' quest will give you the Spiral Key to Azteca.

How long is Avalon in Wizard101? ›

If you intend on doing both sides and main, then it will take you some time, possibly more than a week or two since you only have four hours of playtime. Use the Avalon Quest Tree to assist in tracking your progress.

What is the max level in Wallaru? ›

TEN more levels have been added, now making the maximum character level 170! Show off the new Supreme badge once you gain enough experience then experiment with new gear and stat combinations!

Is Wallaru the final world of Arc 4? ›

The fourth and final world of Wizard101's fourth story arc, Wallaru is a mysterious world of Koalas and Kangaroos, Wallabies and Wombats.

Who is the solo boss in Wallaru? ›

Wallaru's three solo bosses, the irks, have quickly become infamous for their annoying cheats and difficulty. After having played Wallaru, I noticed that the three bosses- called Rage, Desperation, and Despair, in that order- seems to be based on three of the five stages of grief.

How many quests does each world have in W101? ›

The first arc has a total of 351 quests and an average of ~70 quests per world. The second arc has a total of 878 quests and an average of ~176 quests per world. The third arc has a total of 291 quests and an average of ~97 quests per world.

How to defeat Tiddalik? ›

Electricity: Alien Tiddalik is vulnerable to electricity and can be easily destroyed if used against it. Dehydration: While not used, it is noted that Alien Tiddalik could be weakened if dehydrated.

What level should you start Celestia Wizard101? ›

Re: What level should i be for Celestia? All you have to be is level 48 and have finished the Malistare quest.

What level should I be for Celestia Wizard101? ›

The average level for Celestia is level 48. Since you're level 45, you're under leveled. So, as you suggested, consider doing side worlds; Grizzleheim and Wintertusk (especially).

What is the best level 60 ring in Wizard101? ›

The Aureate Band which drops from the last boss in Tower of the Helephant is the best over-all ring at level 60, but if you want a ring that compliments the healing of your athame craft the Stellar Signet. The Lexicon Blade also drops from TotH, and it is the best over-all athame at level 60.

What level is Mirage Wizard101? ›

You need to be level 110 to go to Mirage as well as finished the main quests in Polaris.

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